Balloon Ghost Development Resumes
Today I resumed the development of Balloon Ghost. I was surprised at how much I missed working on the game. It felt good to be coding again, as I haven't had time to do so since the Thanksgiving break from work started.
I didn't make much progress today, but the key is momentum. Also, another key is that I'm almost completely done with the idea design of the game. There are very few elements of idea design left to do, and they don't have any impact on gameplay or level design.
Now that I'm in the true home stretch, I feel like I can actually finish things up in time. It all depends on how things go at work, since if things get busy there I'll have to take time away from my personal projects. But, should things go well, I'm still looking at a Fall 2022 release for Android on Google Play.
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