Bumble Knight is Now Attacking
The attack animation is finally working. I'm getting a lot more comfortable with the blueprint system in Unreal. I'm getting the idea that the blueprints are very powerful, but it's difficult for a beginner to even know what's possible with them in terms of the options.
I'm going to be light on the blog posts this week, as I won't be able to work on the game for all of next week. This week's focus will therefore be on actually making the game, and less on writing.
My goal for tomorrow is to sketch out some of the basic building blocks for the actual level design. Ramps, blocks, 1x1, 4x1, etc.
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