Quick Game Update - Creating 3D Map Elements
I was "successful" in creating simple shapes in Blender that I pulled into Unreal. I'm going to use basic slopes, platforms, blocky obstacles, and zig-zaggy paths in order to test out the character's movement. It's also clear to me that the decorations are going to make a big difference. I'm also going to look into simple texture painting to make things look better.
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